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Tuesday, 28 April 2009 00:16

Battleforged Re-released

phantq3dm1It has come to my attention that I  had a missing texture in the final version of Battleforged. This problem has now been fixed and the download link points to the revised version.


I also took the opportunity to fix a few tiny problems with the map that have been bugging me, and added a couple of 25 health bubbles near the back YA for the competitive crowd. 

I also would like to thank the folks over at lvlworld for hosting the map and for the glowing review, which can be found here. Thanks a lot guys!

For more screenshots and the download link, please visit this page.

 

 


 

 
03_03_09
Tuesday, 03 March 2009 23:15

phantq4sp1Gear up marine; the mission continues...

The beta 2 version of my single player experience is now available. It contains a heavily revised version of the first map, and the all new second map, aptly named “Beneath The Surface”. The third map of the trilogy is in the works.

Give the map a spin and let me know what you think! Follow the link here.

 


 

 
02_02_09
Monday, 02 February 2009 19:38

Battleforged Unleashed

phantq3dm1The final version of my Quake 3 map has been released.

This map was built with Tournament play in mind, although it is also good for small Free For All matches.

Check out some screenshots and grab the map here.

 

 


 

 
1_25_09
Sunday, 25 January 2009 22:00

Let me know what you think!

phantq3dm1After 5 alpha versions to tack down the layout, the beta version of my new Quake 3 map is finally available!



For more screenshots and the download link, please visit this page.



As always, constructive criticism is certainly welcome. If you find any bugs or glitches, please shoot me an email so I can fix them for the final version.


 

 


 

 
SP Update
Monday, 19 January 2009 20:17

Just a quick update. I wanted to post a screenshot of the single player project that I've been working on.

This is a shot from the second map of the "trilogy" of maps planned. The map is approximately 75% finished, but because of time restraints, it is taking a lot longer than I would like. The good news is that the map is now much longer than I had originally planned.

Rest assured that this project will be finished. I'm shooting for an early spring release.

phantq4sp1_preview_10


 

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